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Fate Chart Events

Canonical

A cry in the night. An adventurer of your choice loses 1 Mana.
Anti-psi zone. You do not gain Mana tokens for the next three creatures you defeat, even if they have a Mana icon.
Battle formation. Cards in the central corridor(s) gain a bonus of +1 Strength.
Big eye is watching you. Bubbleyes gain a bonus of +1 Strength.
Destruction. All of your weapons and armor are destroyed.
Encounter with Abunakkashi. Abunakkashii and his offspring gain a bonus of +2 Strength.
Entering an anti-magic zone. You cannot use ultimate powers.
Epic combat. The Final Monster gains a bonus of +3 Strength.
False brethren. All Demons gain Immunity 5 and Immunity 7.
Flank attack. Cards on either side corridor gain a bonus of +1 Strength.
General invocation. Demons gain a bonus of +1 Strength.
It's an ambush! Place a Tenacity token on each monster that does not have one.
Last bastion. All cards gain a bonus of +1 Strength.
Malediction. Discard a quest or a magic object.
Mental combat. Psi monsters gain a bonus of +1 Strength.
Necromancy. Return a random defeated dungeon card to the lowest corridor and shuffle it.
Psi assault. You cannot use ultimate powers.
Psi wave. Lose all your Mana tokens.
Reanimation. Return a random defeated dungeon card to the highest corridor and shuffle it.
Red herring. Shuffle the remaining corridors together and redistribute the cards as if you were setting up the game.
Stronger than ever. Undead gain a bonus of +1 Strength.
Technological prowess. Traps gain a bonus of +1 Strength.
The Greenskins are mobilized. Greenskins gain a bonus of +1 Strength.
The alarm is sounded. Place a Tenacity token on the weakest monster or monsters that do not already have one.
The start of a legend. Abunakkashii and his offspring gain a bonus of +1 Strength.
The torch has gone out. The next dungeon card is placed face-down.

Non-Canonical

Adamantine armor. All monsters gain Immunity 1.
Backs against the wall. Any monster with a Tenacity token is also Fierce.
Camouflage. Greenskins have Shrouded.
Closer than you think. The dungeon gains another Fear token, and a new event occurs.
Cryptic shades. Undead have Shrouded.
Fire from above. Dragons gain a bonus of +1 Strength.
Hypnotizing gaze. Bubbleyes have Shrouded.
I thought you had it. Randomly discard four of your defeated dungeon cards.
Infighting. Greenskins have Undead +1, Demons -1. Demons have Greenskins +1, Undead -1. Undead have Demons +1, Greenskins -1.
Into the darkness. Choose one corridor. Its cards are now always placed face-down.
Leeched power. A random adventurer loses a Mana token.
Lingering smoke. Dragons have Shrouded.
New moon. Demons have Shrouded.
Normative assumptions. Effects concerning ♂ instead concern ♀, and vice versa.
Spiked the punch. Greenskins have 1d8 Strength.
The tide has turned. All monsters have Supremacy.
Twisty passages. After defeating a card, roll a die. On an odd number its replacement is placed face-down.
Unwanted attention. Unique monsters gain a bonus of +1 Strength.